Game controller
Module
Form Aesthetics 2
Year
2021
Pushing the limits of creating a minimalistic yet ergonomic design for a game controller.



Moodboard
Where I got my inspirations from.

Ideation Sketches
My brainstorm of ideas.


Foam Prototyping
The process of the development of chosen designs

Front Perspective

Back Perspective

Front Perspective

Back Perspective

Front Perspective

Back Perspective
Ergonomic & Usability Testing



Selected Model


Changes need to be made for the form of the buttons as well as the positioning to make them more grouped together. The overall shop of the controller needs to be more concaved so that the grip for the user would be better.
The Process
Documentation the model making process.



To attach the buttons inwards, I had to cut and sand the button area in a L-shape to fit the form of the main controller.
When sanding the form it's important to sand in one direction with sandpaper of grit above 400, to ensure that the correct amount of material get removed.
Final Product
The final look.

