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Game controller

Module

Form Aesthetics 2

Year

2021

Pushing the limits of creating a minimalistic yet ergonomic design for a game controller.

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Moodboard

Where I got my inspirations from.

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Ideation Sketches

My brainstorm of ideas.

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Foam Prototyping

The process of the development of chosen designs

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Front Perspective

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Back Perspective

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Front Perspective

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Back Perspective

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Front Perspective

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Back Perspective

Ergonomic & Usability Testing

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Selected Model

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Changes need to be made for the form of the buttons as well as the positioning to make them more grouped together. The overall shop of the controller needs to be more concaved so that the grip for the user would be better.

The Process

Documentation the model making process.

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To attach the buttons inwards, I had to cut and sand the button area in a L-shape to fit the form of the main controller.

When sanding the form it's important to sand in one direction with sandpaper of grit above 400, to ensure that the correct amount of material get removed.

Final Product

The final look.

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